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[-] Lembot_0002@lemm.ee 3 points 2 days ago

Torrent -- a cure to that. You buy only thoroughly checked software.

[-] 9point6@lemmy.world 11 points 2 days ago

Only torrent AAA games if you can afford to (if you can't, go nuts).

If you pirate an indie game, that developer might not be able to afford to make another. Try to use a demo (or even the ol' steam buy and refund) to check the game in that case.

AAA studios generally make their money from shitty business practices these days, so 100% feel justified in pirating those if you want to play them.

[-] SchmidtGenetics@lemmy.world 5 points 2 days ago* (last edited 2 days ago)

Demo or pirated they still don’t get money mate…

Pirating is usually used as a demo, lots of people still buy after trying a game through torrents. Lots of indie devs gush about pirating actually boosts their sales. You’re looking at this from the wrong perspective.

[-] 9point6@lemmy.world 1 points 1 day ago* (last edited 1 day ago)

Downloading a demo helps engagement statistics which feed recommendation algorithms

Pirating helps pirates.

Not casting any kind of judgement, just pointing out who benefits

(Disclaimer I pirate shitloads, just not indie stuff)

[-] SchmidtGenetics@lemmy.world 1 points 1 day ago* (last edited 1 day ago)

Many games don’t have demos, and that’s only if you use store fronts that utilize that. Demos ar also limited and barely get you out of the tutorial, so hardly actually long enough to judge if the game is good. Same with with 2 hour return scumbag tactic… that’s even worse than pirating lmfao. A return is just abiout the worst metric you could give them… and demos that don’t lead to a sale is a good metric how…?

Pirating leads to viral marketing.

And you’re the the person giving people who torrent correctly a bad image. Fuck people like you.

[-] 9point6@lemmy.world 1 points 1 day ago* (last edited 1 day ago)

Most modern demos (admittedly a feature of a platform more these days) are time or progression limited, if the point is to figure out if it works on your system and you enjoy the game mechanics, that's all you need.

If your point is to rob a creator, and if it's a company like EA, lemme send you a torrent. If your point is to rob a creator that relies on the game to put food on their table, fuck you.

Don't really know what to tell you dude

[-] Lembot_0002@lemm.ee 2 points 2 days ago

Buy only software you need/want. Torrent helps. The amount of As is irrelevant.

[-] ilinamorato@lemmy.world 3 points 2 days ago

Support independent people who are struggling through the collapse of capitalism the same as you are. The multinational conglomerates are doing ok, though.

[-] Contemporarium@lemm.ee 1 points 2 days ago

Omg like the CLASSIC INDIE GAME CELESTE?!?!?!??

[-] UnderpantsWeevil@lemmy.world 5 points 2 days ago* (last edited 2 days ago)

When I can get a game on my wishlist for under $20, the time cost of unpacking and patching a game is often more than the value against my bank account.

Like, sure, if they want $90 for something and I can get it for free, fuck it. Especially if its a re-release of a re-master of a 30 year old classic I already have on a console. But I'm not going to short Owlcat Games or Larian or some other high quality indie studio when its well within my budget and affords me 50-100 hours of original gameplay, easy.

[-] Liberal_Ghost@lemmy.zip 2 points 1 day ago

I agree with this 100℅ I have no issues sailing the high seas, but not when I would hurt a small indie developer or artist.

[-] Lembot_0002@lemm.ee 1 points 2 days ago

Testing. I'm talking about the testing. If the game is in your wishlist it doesn't mean that the game is good.

[-] UnderpantsWeevil@lemmy.world 3 points 2 days ago

Game cracks have their own flaws, especially when you're running them through an emulator.

If I'm going to spend the time to make a game properly payable, I'm not going to give up on it and download a fresh new copy after the first few hours of play, even if I do like it.

I got Wrath of the Righteous for $4. I'm not going to pirate it, demo it, decide i like it, re-download the game, and restart the campaign over a game selling for loose change. I'll just take my chances.

Neither am I going to restart Cyberpunk after two hours of tinkering with settings and another fifteen hours of gameplay just to send a company with over $1B in revenue my fist full of quarters.

this post was submitted on 29 Apr 2025
833 points (100.0% liked)

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