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submitted 3 days ago by ZippyBot@lemmy.zip to c/gaming@lemmy.zip
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[-] Lumiluz@slrpnk.net 2 points 2 days ago

"AI" is just very advanced procedural generation. There's been games that used image diffusion in the past too, just in a far smaller and limited scale (such as a single creature, like the pokemon with the spinning eyes

[-] Probius@sopuli.xyz 7 points 2 days ago

To me, what makes the difference is whether or not it's trained on other people's shit. The distinction between AI and an algorithm is pretty arbitrary, but I wouldn't consider, for example, procedural generation via the wave function collapse algorithm to have the same moral implications as selling something using what most people would call AI-generated content.

[-] Lumiluz@slrpnk.net 3 points 2 days ago

And if you train an open source model yourself so it can generate content specifically on work you've created? Or are you against certain Linux devices too?

[-] Probius@sopuli.xyz 3 points 2 days ago

I don't have a problem with games creating their own models trained only on things they created. I believe charging money for anything using assets generated by a model trained on data they didn't have the rights to should be illegal. If a model is trained on data that they do own the the rights to, but didn't create, that's a weird gray area where I think it shouldn't be illegal to sell its results, but you should have to disclose that you used it.

this post was submitted on 24 Feb 2025
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