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godot 4 web export
(lemmy.world)
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
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We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
I have managed to deploy my game to Gitlab Pages through the use of the godot-coi-serviceworker addon from the Godot addons library. Should probably work as well for GitHub.
https://github.com/nisovin/godot-coi-serviceworker/
The way this works is by creating a secure context through a service worker running in the background, which allows Godot to use SharedArrayBuffer to communicate between Threads etc.
Which means you don't have to have the headers if you can't configure them for your hoster (although if you can that's still preferable as there is probably some JS overhead at least when loading the page with this).