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submitted 2 weeks ago* (last edited 2 weeks ago) by Doods@infosec.pub to c/rust@programming.dev

It might be lack of sleep, but I can't figure this out.

I have a Label, and I want its text to be red when it represents an error, and I want it be green when it represent "good to go".

I found search result for C and maybe a solution for Python, but nothing for Rust.

I tried manually setting the css-classes property and running queue_draw(); it didn't work.

I can have a gtk::Box or a Frame that I place where the Label should go, then declare two Labels, and use set_child() to switch between them, but that seems like an ugly solution.

Do you have a solution?

SOLVED:

I have to add a "." before declaring a CSS "thing" for it to be considered a class.

Ex:

.overlay {
        background: rgba(60, 60, 60, 1);
        font-size: 25px;
}

instead of:

overlay {
        background: rgba(60, 60, 60, 1);
        font-size: 25px;)
}

Just use label.add_css_class(), label.remove_css_class() or label.set_css_classes() and make sure to properly load your CSS style sheets,

Source: the comment of d_k_bo@feddit.org

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[-] Doods@infosec.pub 5 points 2 weeks ago

If you only need it for the interface, a shit workaround would be to prefix all text with an RLM (RIGHT-TO-LEFT Mark).

Unfortunately no, I expect users to enter Arabic text as well.

Fast iteration is already fixed by using cranelift in your release-dev profile (or whatever you want to call it), and mold as a linker.

Maybe, I didn't try that before, but I don't expect Cranelift to match the speeds gtk-rs is currently giving me; Cranelift also doesn't solve the problem of rust-analyzer acting crazy.

Okay, something helpful instead: Did you try asking in the rust:gnome.org matrix room mentioned in the project page?

No, I prefer public posts to prevent effort duplication, so much so that my mind started filtering out such things on project pages, but thanks for reminding me.

this post was submitted on 31 Oct 2024
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