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submitted 3 weeks ago* (last edited 3 weeks ago) by CleoTheWizard@lemmy.world to c/steamdeck@sopuli.xyz

Noticed this update got pushed just now.

Edit: Seems they’re doing this to prevent costs from arbitration. Read comment below.

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[-] Daxter101 31 points 3 weeks ago

After a short read, the case is specifically "Steam is prohibiting developers from selling their games to other platforms, at a price lower than that of steam, and then pockets the 30% platform cost, due to effective monopoly power".

Which, if true, is super bullshit.

[-] Orygin@sh.itjust.works 67 points 3 weeks ago

It's false if I remember correctly. Steam prohibits you from selling steam keys outside the store for less than the price on steam. They don't forbid you from selling cheaper elsewhere

[-] cybersandwich@lemmy.world 38 points 3 weeks ago

And that seems entirely reasonable to me. Unless I am missing something

[-] FlowVoid@lemmy.world 4 points 3 weeks ago

Why is that reasonable? Storefronts don't get free keys from Steam, they have to buy them. After they pay Steam, they should be allowed to sell them at any price they want.

Imagine if Ford said you couldn't sell your car for less than what Ford dealers charge for used cars.

[-] zod000@lemmy.ml 42 points 3 weeks ago

I am almost certain that steam keys are actually free to developers, which is the whole reason for the policy.

[-] Grenfur@lemmy.one 14 points 3 weeks ago

Exactly! Pirate Software talked about this a while back. Steam doesn't want you cutting them out, and then them still being responsible for the bandwidth to download and host your game.

[-] woelkchen@lemmy.world 1 points 3 weeks ago

I am almost certain that steam keys are actually free to developers, which is the whole reason for the policy.

Yes, they are. That's what many of the Kinguin etc. keys are. People/bots pretend to be game reviewers/streamers and ask for free keys. I have a "Game Press" license for a game because back then I didn't know of that method. I was under the impression those were keys sold by the developer in foreign markets for adjusted prices. Now I know better.

[-] ninja@lemmy.world 11 points 3 weeks ago
[-] Grenfur@lemmy.one 16 points 3 weeks ago

Its this one. And the reason is that if steam sells a game at $10 and humble sells you a steam key at $5, steam gets no profit and is 100% responsible for the bandwidth when you donlload it, for hosting the page, for the market, etc etc. Basically steam doesn't want to assume all the work with none of the reward. Which I don't really see an iissue with.

this post was submitted on 27 Sep 2024
471 points (100.0% liked)

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