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Just cant stop expanding my spaghetti’s

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[-] sc2pirate@lemmy.world 3 points 1 year ago

Have you destroyed the hole factory yet?

Also are you upgrading all belts or only upgrading them to deliver exactly the material amounts you need?

You are welcome.

[-] Rentlar@lemmy.ca 9 points 1 year ago

My stages are:

  • Slow, inefficient and spaghetti factory but gets the job done, everything stuffed in a few boxes.
  • get output parts split randomly along belts to make the more complicated products
  • make a train, yay!
  • run out of power, aww...
  • bring out the spreadsheet, careful clocking and splitters to make "ideal" ratios of products to perfectly utilize maximum ore production
  • Get a healthy supply of smart splitters, use overflow and stop caring about perfect ratios.
  • retrieve products from "perfect" factories in spaghettified manner again to get the highest tier materials
  • remake the base with better ratios and better aesthetics.
  • sit back and realize you've spent 100 hours of your life on this, couldn't be happier.
[-] laurelraven@lemmy.zip 2 points 1 year ago

I highly recommend the Satisfactory Tools' production planner, it makes it so much faster to figure out how much of what you need to achieve a particular result.

It's making going nuclear look actually reasonable, something I never managed to achieve in EA

[-] jonno@discuss.tchncs.de 2 points 1 year ago

Just about to relocate my base. Glad I haven’t built an extensive rail network yet

[-] laurelraven@lemmy.zip 2 points 1 year ago

I mostly use belt speeds based on need myself, I find just going for top speed belts introduces potential issues with things not feeding correctly and overflows triggering prematurely... Besides, I find it more pleasing to see a line of slow build items moving to their destination than one at a time rocketing at ludicrous speed across the factory

Though, if we could literally rocket propel items from one area to another, that would be a different story ...

this post was submitted on 24 Sep 2024
112 points (100.0% liked)

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