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What's your favorite PICO-8 feature?
(programming.dev)
A community for discussion and posts relating to pico-8
Yeah. I grew up playing the NES and it was very much the spark that caused me to get so interested in technology (and eventually programming).
A few years ago, I discovered the NES homebrew scene and learned so much. After a few weeks, I basically got some basics working, but the environment is not forgiving and I never quite clicked with 6502 assembly.
PICO-8, on the other hand, offers similar asset restriction with a very friendly environment. It's not perfect (and Lua is hardly a favorite language of mine), but it's fun.
I might revisit NES homebrew eventually, but PICO-8 scratches that itch for me right now.