I had 2000+ hours in Sea of Thieves before I stopped playing. I enjoyed the multiplayer aspect - meeting new people and having long chats without big groups (max crew of 4). It also has decent pve content. But the devs did a terrible job at bug fixing and it felt like they cared more about the lore/story telling than the sandbox aspects and combat which is the core of the game.
There are very few. Factorio is amazing and no-one should play it if they value your life. Train Simulator "Classic" will also destroy your wallet, and it isn't really that good. Horribly buggy, unoptimised, never patched or fixed.
I tend to go the other way. games I know people like, but I dislike. Far Cry 3 was the worst in the series, and I never got on with Red Dead Redemption 2, despite having 120 hours in it.
Star Wars The Old Republic, i mean, its a tough choice, since i really like the story and setting. And for a game of that age, the ongoing support and community are amazing. But umm, it's just a mediocre Mmorpg at best, when it comes to Gameplay.
I really don't understand this honestly. Why would you play a game you think is garbage?
Stockholm syndrome, sunk cost fallacy. You start a game because you think it might be fun, then after a while you realise you've played quite a lot and are still yet to have fun. Now you're in a habit of playing either still hoping it gets good soon, or fooling yourself that you are enjoying it.
This is my experience with FFXIV.
To try shying away interested parties from falling victim to the same sunken cost fallacies we're abiding to. I have 900 hours in a different space game and still don't feel competent. I love it. I tell everyone it's not great.
I played this Pokemon PC game back in the day. It was a simple Windows UI game with radio buttons for selecting your attack in a turn based setting. The only graphical element was the images of pokemons on the boring gray Windows panels. I played way too much of it back then but it was basically a simple luck game with a leveling system.
Update: it was Pokemon Simulator
Melee: It's an infinite timesuck and your poor hands will hate you!
It's actually a wonderful game and a technological marvel for 2001.
Dota 2
Easily a game called Infra. It's an older source engine adventure game based on exploring crumbling ruins of public facilities and recording damage and things. I put over 50 hours into it (which is a lot for a first person walking simulator puzzle game) And it was just ....work. It felt so much like work. I have no idea why I forced myself through it. The environments were just so cool. But wow ...... Would not recommend.
Victoria 3. It's not even close to being in a finished state yet, but I just love watching that line go up. It's like the world's most complex Cookie Clicker game
Dragon Ball: Legends
Good mobile game with awful gatcha mechanics. After multiple attempts to quit it's like a bad relationship. I just keep coming back. I love to hate this game sometimes lmao.
Kingdom come deliverance. It was a rollercoaster. One of the first games I played after building a new computer. I progressed far enough and finally found that the combat was jank and the story was pretty garbage. Still have fond memories of the game though. Almost like the first time playing Oblivion ๐.
Whaaaaaat? I keep going back to that game. The world seems so lovingly crafted and alive. I don't remember the combat as janky... Hard, maybe. And near impossible against a group of enemies, except maybe five guys in rags with clubs trying to rob a guy in plate armour.
The game I've played most that I don't recommend would have to be Ark. You really need to like a certain type of survival challenge to enjoy it, and even I didn't have much fun myself.
Madden or any sports game nowadays
When I was young, I spent a lot of time playing Extreme Paintbrawl. I only learned years later that it had achieved notoriety as one of the worst video games of all time. Looking back it's not hard to see why. But back when it was one of the very few games we had for PC, I got a lot of enjoyment out of it.
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