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submitted 1 week ago by Mog_Spawn@lemmy.world to c/memes@lemmy.world
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[-] merc@sh.itjust.works 40 points 6 days ago

The movie version of being "knocked out".

Someone is knocked unconscious for long enough to be moved to a new location and probably tied up. And they wake up just fine. They're able to engage in witty banter with their captor. If they manage to break free they're able to fight effectively.

The reality? A massive concussion. Extreme disorientation. Likely to puke if they have to move much.

If you ever watch a "knockout" in boxing or MMA, the unconsciousness lasts a seconds at most, mostly not even a second. Someone's knees go wobbly then they recover, but they're still disoriented and uncoordinated. If they're out for longer than a second or two, everyone's concerned and the fighter is rushed to the hospital.

[-] MonkderVierte@lemmy.zip 9 points 6 days ago* (last edited 6 days ago)

That one time i got unconscious, was when i stepped on a tennis ball, flipped over and hit the ground with the back of my head. I was out for 15 seconds, no memories of the 3 days after that and then still pucked for days without being nauseous. I was lucky that my brain didn't swell or i would have had permanent damage.

Unconscious is the emergency shutdown an inch before death, serious stuff. The trivialization in movies bothers me.

[-] DeathByBigSad@sh.itjust.works 8 points 6 days ago

Its an excuse to not depict the killing of a bunch of bad guys. "We're the good guys" remember?

[-] merc@sh.itjust.works 4 points 6 days ago

How so? Why is the alternative killing?

[-] x4740N@lemmy.world 36 points 6 days ago

When there's a countdown in a movie where something must be done before it's finished but the entire scene takes longer than the countdown.

[-] DeathByBigSad@sh.itjust.works 8 points 6 days ago* (last edited 6 days ago)

Time is non-linear, we are in the 4th dimention.

Also its usually 1 digit of time left of the decimal point on the countdown timer. Usually like 3 seconds or less, sometimes they make it so dramatic that its literally last second or fraction of a second.

Like... c'mon. Make it so at like 23 second left, or 1 minute 47 second left or something random, like every bomb always get disarmed at 1 second? The fuck lol.

[-] Soggy@lemmy.world 7 points 6 days ago

Namek exploding intensifies

[-] Psythik@lemmy.world 23 points 6 days ago

One of the many things that annoys me about the sitcom Big Bang Theory is that as pedantic as Sheldon is, not once does he ever complain to Penny about the lack of headrests in her car. You'd think he'd refuse to ride until she replaced them. Totally immersion breaking.

[-] nevetsg@aussie.zone 12 points 6 days ago

This is the first time I have noticed the selection of CDs on the sun visor.

[-] Atomic@sh.itjust.works 18 points 6 days ago

My little cousin once asked me why we used to burn CD's instead of recycling them. Funny how life creeps up on you and suddenly you're old.

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[-] merc@sh.itjust.works 15 points 6 days ago

The thing that completely takes me out of the movie / show whenever I see it is people who get knocked backwards by bullets / shotgun blasts. The maximum amount of momentum transferred by a bullet or pack of shotgun pellets is the same amount as the shove it gives to the shooter's hands or shoulder.

If it's in a Chinese Gun Fu, Wire Fu, Gun Wuxia type movie where everything is slightly fantastical, I can accept it as a kind of over-the-top element of that style. But, it really bothers me when it happens in something that's otherwise fairly realistic.

[-] foo@feddit.uk 3 points 6 days ago

Mythbusters covered this. They shot carcasses with .50 cals and they barely moved, despite being damaged.

[-] phaedrus@piefed.world 6 points 6 days ago

Something that bugged me in the new Stranger Things. In one episode, El turns on a flashlight. It's a mag light, with a click button, but she twists it on and the sfx person still put in a button clicking noise. I'm pretty sure the light beam itself was vfx, too.

[-] saimen@feddit.org 5 points 6 days ago

People almost never misspeak or mishear anything.

[-] 5too@lemmy.world 2 points 5 days ago

The only incident like this I can remember is Firefly:

Simon: "Are you Alliance?"

Jubal: "Am I a lion? ...I don't really think of myself as one. Though I do have a mighty roar!"

Simon: "....I said, are you Alliance"....

Jubal: "Oh. I thought you said...." Points gun more at Simon "Where's your sister?"

I like it because it doesn't really drive the plot or anything, it's just the first time we see Jubal Early misstep, and seem awkward.

[-] STUNT_GRANNY@lemmy.world 6 points 6 days ago

Rearview mirrors get removed too. Sometimes, especially on column-shift cars, the transmission is still in park.

[-] thatkomputerkat 4 points 6 days ago

Shitty fire sfx. Holy fucking shit, why is the campfire almost as loud as the fucking dialog!? Snap, crackle, pop! It’s so fucking grating.

[-] dustyData@lemmy.world 3 points 6 days ago

Hollywood fire noise is always cartoonish and corny. But if you've ever been close to fire, it is noisy. Campfires are noisy, though not loud enough to halt speech comprehension. Large bonfires are loud. And there's a reason firefighters learn to communicate with signs and touch. Smoke blinds and house fires are deafening.

[-] foo@feddit.uk 3 points 6 days ago

Hangovers never seem to last beyond a sip of coffee, or hearing important news.

[-] DarkSideOfTheMoon@lemmy.world 3 points 6 days ago

Wait … I never noticed that!!!

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this post was submitted on 27 Nov 2025
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