Cyberpunk 2077 faced a tough reception at launch, but with the Phantom Liberty DLC nearing launch, one CDPR dev feels the RPG was better than history records.
I will continue to argue to this day, Cyberpunk should have been a PC exclusive. Most of the performance issues were on consoles, consoles that hold back innovation and progress in gaming. I remember a time when PC games were always at the forefront of better graphics and new ideas. Now, we cater to the lowest common denominator.
FWIW, I had a good time with the game on release. I don't know what was promised and still don't, but the game that I played was solid and fun. Ignorance is bliss, I suppose.
Most of the performance issues were on consoles, consoles that hold back innovation and progress in gaming.
except cyberpunk didn't do anything special that the consoles couldn't handle, it was just a case of a game that was very clearly designed for pc (the UI makes it obvious) and didn't bother to optimize their game. consoles didn't hold back anything.
I will continue to argue to this day, Cyberpunk should have been a PC exclusive. Most of the performance issues were on consoles, consoles that hold back innovation and progress in gaming. I remember a time when PC games were always at the forefront of better graphics and new ideas. Now, we cater to the lowest common denominator.
FWIW, I had a good time with the game on release. I don't know what was promised and still don't, but the game that I played was solid and fun. Ignorance is bliss, I suppose.
except cyberpunk didn't do anything special that the consoles couldn't handle, it was just a case of a game that was very clearly designed for pc (the UI makes it obvious) and didn't bother to optimize their game. consoles didn't hold back anything.