233
What do you pick rule.
(lemm.ee)
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Other 196's:
And the minute you do it wrong you’ve fused with a fence or a steel door or something and are probably dead so it would require a ton of practice to know your limits
Being able to teleport into a region already containing air without creating a nuclear blast requires that you can already either instantly displace the air in the target region (which would make a Very Loud Noise) or switch places with it, so there are possible interpretations of the power where teleporting into a fence would leave behind a detached section of fence or bend it out of your way
I think I'm normal teleporting scenarios it doesn't allow you to teleport into 'objects', though obviously there has to be some exception for air or it's basically worthless. I don't think I've ever seen any scenario where you displace anything other than gas?
You would still need to be able to displace suspended particles, bacteria, and small insects, otherwise you wouldn't be able to teleport outside of a clean room
True, but have you ever seen it depicted where someone transported into a solid object wasnt basically killed? Outside of whatever mechanism somehow explains the background air/insects/etc?
My guess is that easily movable things are explained by some vague bubble or displacement mechanism where the transported person/object starts as a point and as long as the medium is compressible or movable, things just shift out of the way to make room. As long as it's not instantaneous, and the object isn't gigantic, there's no risk of moving into to area to fast and at most there is some air movement associated with the shift.
The alternative is that the displaced environment trades places with the transported object, so the air/bugs/parts of the wall show up where the person/object transported from. Guessing this mechanism isn't since it opens up a lot of options like using it for mining or kidnapping/theft/etc.