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[-] Kelly@lemmy.world 46 points 4 months ago

I guess acknowledging the problem is the first step.

[-] Kolanaki@yiffit.net 69 points 4 months ago

If this is about the new PSN requirements, I don't even think Arrowhead should take the blame. That was obviously something that came down from the publisher.

[-] Chozo@fedia.io 47 points 4 months ago

Arrowhead, as the developers and artists who worked to create the game, deserve little to none of the blame. Arrowhead, as the business entity who voluntarily entered into an agreement with Sony to have this requirement in their game in the first place, definitely deserves the blame. Whatever project lead thought this was an acceptable concession to make in order to secure funding from Sony was definitely not on the same page as the rest of the team who actually made the game.

Seeing a lot of parallels to the Cyberpunk 2077 launch; beautiful game created by a passionate team who loved their craft, massively damaged by short-sighted, greedy decisions by studio execs.

[-] eagleeyedtiger@lemmy.nz 28 points 4 months ago

I believe Sony owns the Helldivers IP, so they may not have had much choice in the matter.

Oh, that is a great point. It’s possible their hands were 100% tied on this simply due to who controls the IP.

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[-] Kelly@lemmy.world 16 points 4 months ago

This might be true but this one title's success will have a bigger impact on the developer's (≈100 staff) future prospects than Sony (≈113k staff).

Sony could simply ignore the issue and they wouldn't be losing any sleep.

On the other hand this game is the only title the studio has released since Helldivers in 2015, they have the most incentive to protect the reputation of the new title, the IP, and the studio.

[-] Deceptichum@sh.itjust.works 14 points 4 months ago

I think they knew they would get backlash and factored that in.

He didn’t say anything like “I hear your concerns and we will look into them”

[-] geekwithsoul@lemm.ee 53 points 4 months ago

That’s because there’s nothing he can do - this was Sony’s decision as the publisher and the developers can’t do squat about it unfortunately

[-] MossyFeathers@pawb.social 7 points 4 months ago

I've heard that their community manager was caught shitting on people who were upset about the announcement. That kinda suggests that it wasn't a publisher decision, or at the very least, that their community manager(s) are handled by Sony. It's possible they may be trying to court Sony into buying the company, or that Sony gave them an offer they couldn't refuse.

[-] geekwithsoul@lemm.ee 27 points 4 months ago

This is definitely the work of Sony, not the developer. There is no motivation for the developer to require PSN signups for the game and all the motivation in the world for Sony. In addition, anything dealing with how the game is distributed is solely within the purview of the publisher- the developer almost never has any say in what happens in that case.

[-] GrayBackgroundMusic@lemm.ee 27 points 4 months ago

That kinda suggests that it wasn’t a publisher decision, or at the very least, that their community manager(s) are handled by Sony.

Eh, could likely be that the CM is tired of the bullshit. Everyone has a breaking point and a thousand frothing fans is gonna bother anyone.

[-] geekwithsoul@lemm.ee 10 points 4 months ago

As far as the decision behind the policy goes, the game’s community manager said on the game’s official Discord server that it was a Sony decision, not Arrowhead

https://insider-gaming.com/helldivers-2-ceo-apologizes-for-psn-account-requirement/

[-] BrazenSigilos@ttrpg.network 32 points 4 months ago

I don't live in a place without PSN, however I uninstalled because of the malware style anticheat files that a small update tried to sneak into my system. Fuck off Arrowhead and Sony both, no thanks, I don't need to jnstall that kind of stuff to enjoy games with my friends on PC.

[-] shasta@lemm.ee 5 points 4 months ago

Idk why they even need anticheat in a PVE game lol

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[-] reksas@sopuli.xyz 29 points 4 months ago* (last edited 4 months ago)

if they want to make great games, maybe they shouldn't do business with sony

[-] el_abuelo@lemmy.ml 46 points 4 months ago

To be fair they did make a great game, and the current drama has little to do with the actual game.

I am not defending them, I understand why people are cheesed off, I just don't think it affects how good or bad a game is.

[-] ArmokGoB@lemmy.dbzer0.com 18 points 4 months ago

It doesn't matter if you made the best game ever if people aren't able to play it.

[-] el_abuelo@lemmy.ml 7 points 4 months ago

I totally agree. I feel bad for those who aren't and I think it's wrong.

[-] reksas@sopuli.xyz 9 points 4 months ago

I'm not denying they made good game, their choice of publishing it with sony is what is soiling it.

[-] natebluehooves@pawb.social 7 points 4 months ago

As someone else in another thread pointed out, the helldivers IP is owned by sony. They may have no choice.

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[-] JDPoZ@lemmy.world 31 points 4 months ago

Not defending Sony, but I don’t know if you’ve ever tried to make a game that can have hundreds of thousands of players playing multiplayer matches simultaneously all over the world, but it needs a lot of infrastructure, and network support and other expensive hard to do stuff that you can’t just shit out like it’s Flappy Bird.

The problem is is they probably needed capital and support to get it off the runway, and Sony attached strings to the capital and support they gave them.

Now that it’s a hit, Sony is trying to flex its legal power via said strings - I’m guessing - and probably have all but threatened this relatively small dev with pulling the rug or taking them to court if they don’t follow orders.

TL;DR - Making games is expensive. Sony probably offered the small dev with limited resources a Faustian bargain and now the Devil is calling for his dues. They probably never had a choice.

[-] h3mlocke@lemm.ee 9 points 4 months ago

So what you're saying is "fuck sony"

[-] masterspace@lemmy.ca 6 points 4 months ago

Given that even Microsoft first party games let you play with your Steam account on the Steam version, this is clearly and unequivocally a case of

"Fuck Sony."

I honestly dont get why gamers have such a hard on for Sony. They're such a consumer unfriendly company overall.

[-] theOneTrueSpoon@feddit.uk 23 points 4 months ago

The thing I don't get about this is that is says on the steam page for Helldivers 2 that it requires a PSN account. Did it not say that before they made that announcement? Or did people see that they weren't enforcing it, buy the game, and now complain that they're starting to enforce it?

[-] SlothMama@lemmy.world 38 points 4 months ago

It was changed. It had a EULA, but that didn't include the requirement for a PSN account

[-] theOneTrueSpoon@feddit.uk 17 points 4 months ago

Ah ok. Then yeah, changing it weeks/months after release to require one is pretty shitty. Especially for those who live in countries that can't get PSN accounts. The game should never have been sold there as now it will become unplayable for them

[-] efstajas@lemmy.world 11 points 4 months ago* (last edited 4 months ago)

I remember vividly that it did say a PSN account was required on the store page when I bought it a month or so ago. It was a pretty obvious yellow box

[-] Wayren@lemmy.world 7 points 4 months ago

I picked up the game over a month ago. The bit about the PSN account was definitely there.

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[-] jws_shadotak@sh.itjust.works 25 points 4 months ago

It wasn't required at the time. It was listed as optional.

[-] RootBeerGuy@discuss.tchncs.de 23 points 4 months ago

Haha. Regain trust. You lost people gaming because of that PSN account linkage. Those people are not playing anymore. How will a continued great game experience regain their trust?

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[-] rdri@lemmy.world 22 points 4 months ago

I just want to make great games!

(And I can't do that without money from big publishers and without installing anti-cheat on your PCs)

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[-] AMillionNames@sh.itjust.works 17 points 4 months ago

Helldivers will never be what it was from now on, shame I missed that train. Specially considering it's now essentially a free Steam refund (if you insist past the automated responses).

[-] Cruxifux@feddit.nl 16 points 4 months ago
[-] ZapBeebz_@lemmy.world 28 points 4 months ago

Helldivers 2, and the recently announced requirement starting at the end of the month to have a PSN account for a game many people bought a month or so ago on Steam.

[-] Artyom@lemm.ee 15 points 4 months ago* (last edited 4 months ago)

"Oh no, this seems to be bad for everyone. Too bad there's nothing we can do about it!" Says CEO with enough control and influence to reverse the policy.

[-] fluckx@lemmy.world 48 points 4 months ago

Their publisher decided it. And it's probably in the contract. Apparently it was originally a requirement, but was made skippable when there were login issues.

The only thing they proved by making ot skippable is that it wasnt even necessary at all. The reason they're giving for making it mandatory ( for security and being able to ban for griefing ) is bullshit. Not to mention They're already using a super invasive anti cheat, which apparently isn't capable of catching any cheaters.

[-] Laurentide@pawb.social 10 points 4 months ago

I already turned down a free copy of this game because it installs a rootkit, and now this happens. I hear the game itself is a lot of fun, and I feel bad for the actual developers who are watching people shit on their work because of management and publisher bullshit.

[-] fluckx@lemmy.world 7 points 4 months ago

The game is good fun. And really fun with friends too.

[-] Honytawk@lemmy.zip 14 points 4 months ago

...by providing a continued great game experience (only for PSN users)

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this post was submitted on 04 May 2024
219 points (100.0% liked)

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