[-] Ategon@programming.dev 15 points 1 day ago

People interact with the site that dont have accounts on the site

Making it local only would lock them out of news and discussion about something they interact with

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We recently did an update to 0.19.5

Along with this came a bug that makes hidden communities not function properly so that they will still appear in the all feed

I have reported this on the lemmy repo and once the devs fix that bug our all feeds should go back to normal (but for now content such as politics and bot communities may appear for a bit)

Heres the bug report if anyones interested in that https://github.com/LemmyNet/lemmy/issues/5074

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Hey everyone! Recently made yet another jam game with this one being made for the 12th brackeys jam

Theme of the jam was Calm before the Storm so instantly thought of a system similar to Frostpunk where you have a city and then conditions end up getting worse as time goes on. This was then adapted to be a city that is getting more flooded over time after brainstorming with my jam team.

If youve got any feedback feel free to throw it below or on the game page. I should be eventually pushing out a post jam update based on the feedback gotten

Game link: https://team-auboreal.itch.io/floodworks

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Game made in 4 days for the GMTK jam along with two composers and another person person helping out with some of the code

[-] Ategon@programming.dev 69 points 2 months ago* (last edited 2 months ago)

The easiest way would be subscribing to the communities you want and then using the subscribed feed instead of the all feed

Some frontends (mostly the apps) have filters you can use to filter content but the main frontend doesn't currently apart from blocking the communities

An alternate thing to do could be to use the local feed in the instance that primarily has the content you want. Isnt doable for all types of content since not everything has a topic based instance for it and would require having a new account if you want to interact but theres things such as mander.xyz for science, programming.dev for programming/hardware/etc. topics, etc.

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Praise my GitHub profile (praise-me.fly.dev)
submitted 3 months ago* (last edited 3 months ago) by Ategon@programming.dev to c/programming@programming.dev

There was a roast my github profile site going around recently so as a counter to that someone made a praise my github profile. Enter your profile and get an AI complimenting you

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submitted 3 months ago* (last edited 3 months ago) by Ategon@programming.dev to c/meta@programming.dev

edit: Site is back up, pictrs is still upgrading so uploads may fail or be slow until the upgrade is done.

(all the alt frontends are also currently down so that pictrs can be upgraded faster)

Edit 2: seems to be done

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submitted 3 months ago* (last edited 3 months ago) by Ategon@programming.dev to c/godot@programming.dev

Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend

The way I instantly make the variables is using tip #1 I posted https://programming.dev/post/17169923

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Made a small arcade-like game for a recent gamedev competition

Every time you hit an edge of the screen you get smaller and you need to collect balloons to increase your size so you can survive longer

Entire thing was made in 12 hours and people voted on 10 different things I was forced to include into the game in some way (balloon, pigeon, sword, fish, cloud, trilobite, dolphin sfx, music I used for the title screen, trumpet fanfare sfx, pigeon sounds)

Enjoy, if youve got any feedback feel free to let me know and I can take that into account if I do some post jam work or for future games like this I make

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[-] Ategon@programming.dev 158 points 6 months ago

Hey! Im one of the programming.dev admins and the main mod of this community

I can look into taking over the pr once I get time for it later today or later in the week

[-] Ategon@programming.dev 87 points 6 months ago* (last edited 6 months ago)

When you look at games made within the last 30 days, godot is double unity

[-] Ategon@programming.dev 56 points 7 months ago* (last edited 7 months ago)

It looks like you were temp banned from the linux community for 3 days

The comment you made was transphobia which goes against the programming.dev code of conduct. I suggest reading the comment of the user who replied to you and learning how to respect people more

This comment

does not qualify as a "respectful conversations where no one is insulting each other, or anyone else"

[-] Ategon@programming.dev 170 points 8 months ago* (last edited 8 months ago)

Its still only voters, lurkers that dont do any actions arent counted

[-] Ategon@programming.dev 97 points 10 months ago

Calculation for MAU changed so the old MAU and the new MAU cant really compared

old one used to include commenters and posters while the new one has that and also voters
both are missing people who dont do any of these three actions though

[-] Ategon@programming.dev 56 points 11 months ago* (last edited 11 months ago)

Zoomed out graph including some months before the join wave

Users/month are relatively stable now at 33x users/month compared to pre join wave (users/month is people who have posted or commented)

[-] Ategon@programming.dev 63 points 1 year ago* (last edited 1 year ago)

Currently the stance for this instance is defederation as a last resort so everyone can participate in the coding chats. If a community on a connected instance breaks our rules the community will be removed from the instance and things such as politics communities will be hidden from the all feed once we can get that coded in since lemmy itself isnt capable of doing it very well yet (its a feature but only through the backend and painful to do in bulk)

A bunch of hexbear communities fall into the hidden in the all feed category so wont show up to people unless they explicitly look for it by searching and subscribing. Should be pushed out once I can dedicate time to coding it in and ill announce in this community when it has

[-] Ategon@programming.dev 64 points 1 year ago

Closest thing is !mobiledev@programming.dev currently, I've just reached out to one of the iOSProgramming mods about if they want to set up here

[-] Ategon@programming.dev 74 points 1 year ago* (last edited 1 year ago)

The instance is currently federated with every instance (including places like lemmygrad and explodingheads) as the current stance is defederation should be a last resort with users being able to choose what they want to see instead

Exploding heads has some very questionable content though so its status is currently being discussed by the admins

[-] Ategon@programming.dev 77 points 1 year ago* (last edited 1 year ago)

Heres a link to the linked post: https://godotforums.org/d/35412-sadly-i-think-godot-is-a-scam-im-not-sure-i-can-do-this

Comment by the previous community forum owner (before the one that shut it down) that I feel should also be put in this thread

While I cannot speak for Cybereality and his experiences and feelings on Godot and such, i can speak a bit more on the forum side of things.

I ran the Godot Community Forums for 4 years and 7 months, back when Godot 3.0 wasn’t even in alpha yet. However, I resigned in May 2023 and handed the reins over to Cybereality, whom I believed would run the forums similar to how I did and seemed enthusiastic to do so. I resigned because I realized I didn’t have the time to dedicate to it like I felt a leader should and so, instead of being at the helm but not having the energy to properly help the forums grow, I stepped down. Simply put: I was burning out and didn’t have time to run the community, and Cybereality offered to take over it and so I passed it along.

I did not expect this turn of events and I am saddened by the entire thing. I understand being frustrated with the direction Godot can take, the difference between expectations and reality, and can sympathize with not running a community you do not believe in. However, I am most saddened that the community we built together on the forums is frozen in place simply because of an individual’s feelings on all this. The forums was more than just one individual, even if that individual was the owner of the forums. I know there are great people in the Godot forums that may have been willing to take it over should he have offered. Cybereality is a good person, and I wish him the best, but it saddens me to see years of community be locked in place. The forums grew so much in the last few years and has become a wealth of information on Godot, and while I am glad it is kept in read-only mode rather than being deleted, it pains me to see the forum community this way.

Something I’d like to address though, because I think there is a bit of a misconception on how long Cybereality has run the forums and what that means finically. I’ve seen a few claims that he’s spent hundreds or thousands on the forums.Cybereality has only run the forums for a few months, since May 15th. The reason I bring this is up is that, prior to this point, I was solely funding the Godot forums for the entire 4 years and 7 months, I did not take donations, run ads, or ask anyone to help fund it. While I understand that Cybereality has claimed to have spent hundreds (and he may have! I didn’t have paid plugins and such, and my server provider didn’t charge for bandwidth/vistors), I know for a fact that the forums cost (roughly) a couple hundred a year when I ran it, not hundreds a month. He certainly has not spent thousands on the Godot forums if he ran it the way I did. He has only spent his own money on the forums since May when we transferred the server to him, prior to that the forums were funded entirely out of my own pocket and no one else’s. I don’t know what server he used, whether he paid for bandwidth, how expensive the plugins he bought were ,etc., but I do know that the notion (implied or otherwise) he’s been paying for the forums for years is false, he’s only been paying for it for a few months.

Finally, the forums were never an official Godot social platform and we were entirely community driven, unlike the other Godot communities that are linked on the Godot community page. The forums was also linked on the Godot community page, but we ran our own ship, had our own set of rules (we observed and adhered to the Godot Code of Conduct, at least while I ran it), and forum staff (entire volunteer!) were composed of people from within the Godot forums community. We managed ourselves and did our best to make a healthy community. I can confidently say that the forum staff I worked with were some of the most talented people who really cared about the community and helping everyone use Godot, and we all spent countless hours of our free time to make the forums what it was. We truly tried to make it a place for all Godot developers, at least while I was running it.

It saddens me to see that it all went down this way and I’m sorry for everyone on the forums who enjoyed and participated as part of the community. I hope you all find new communities to join that are just as special as the forums. I also hope that Cybereality finds another project he can believe in and is able to pour his enthusiasm into that project and help whatever community he lands in next grow. I wish everyone I interacted with over the years on the forums the best and I hope you all keep making games (with Godot or otherwise) and find great communities to be a part of.

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Ategon

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