[-] _Nico198X_@europe.pub 1 points 20 minutes ago* (last edited 20 minutes ago)

i often see it removed for some reason. it was removed in your post, for example.

[-] _Nico198X_@europe.pub 1 points 33 minutes ago

lol i love when Survs scare me, the Killer XD

[-] _Nico198X_@europe.pub 1 points 51 minutes ago

yeah! a bit like Pathfinder! i hadn't thought of that comparison. Storypath system is clearly a descendant of Storytell*, mechanically.

Outcasts are, right now, like Angels and Demons, though thematically they could also one day include things like Prometheans and possibly Changelings.

Dead are, well, dead! XD Like Risen, if you remember those. Like the Crow. They are ghosts that inhabit their dead bodies. No Mummies yet, sadly, but I expect they would also fall under Dead in the future.

You are right that each WoD game, and I'd say CofD game, have very strong themes, that that has also been an appeal to me.

Curseborne is an approach that, at least right now, is more breadth than depth. Each creature shares the same history and cosmology, in that the world is Cursed, and curses manifest in the lives of everyone in small to large ways, including becoming Accursed.

Each Lineage will showcase some smaller, unique themes as well, such as The Hunger for Hungry, or Elemental connection for the Primals, but by nature of fitting it all into one book, the themes are a fair bit thinner and less developed.

This isn't necessarily BAD, especially when we have decades of other similar books to pilfer and adapt, but it is different.

I do think it's worth the read, and I've never even been a fan of crossover games! But I like what I'm seeing here, and I appreciate the unified underlying systems and cosmology between all the Lineages.

I do expect them to be fleshed out more as time goes on, with Lineage books to focus on each Lineage in more depth.

[-] _Nico198X_@europe.pub 1 points 1 hour ago

looks like Survs can see the meter, and it will increase faster than now, but not as fast as the PTB

[-] _Nico198X_@europe.pub 2 points 10 hours ago

i really, really wish ppl would wake up.

[-] _Nico198X_@europe.pub 5 points 11 hours ago

the Acolyte was a good, if flawed, first season.

Interesting time period, interesting look into the Sith.

Completely squandered because fans are insufferable.

[-] _Nico198X_@europe.pub 2 points 11 hours ago

i live to serve, my friend. 😆 i also hate when they do that.

[-] _Nico198X_@europe.pub 4 points 12 hours ago

if he's so impatient, why doesn't he help? this could all be over very fast then.

[-] _Nico198X_@europe.pub 3 points 12 hours ago

lolo "Blacks Rule" 😂 i just can't with these ppl

[-] _Nico198X_@europe.pub 7 points 12 hours ago

fucking HODL!

[-] _Nico198X_@europe.pub 2 points 13 hours ago

looks like for new we have averted the Survivapocalypse. 😆

only minor anti-camping changes are going live.

[-] _Nico198X_@europe.pub 14 points 21 hours ago

they do. they want to rule the ashes.

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submitted 1 day ago* (last edited 30 minutes ago) by _Nico198X_@europe.pub to c/dbd@europe.pub

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submitted 2 days ago by _Nico198X_@europe.pub to c/rpg@ttrpg.network

Interested in using Curseborne underlying systems, maybe lore and world, and powers, but want to incorporate the Clans from Vampire: the Requiem?

I'm also interested in this, since I adore VtR and consider it the best Vampire game around.

Looking over the spells in Curseborne, if i were going to do this, I would assign one Practice per Clan as their "unique" Practice/Discipline.

I'd have them start with a Spell from their Unique Practice, their Secret Spell, and then whatever they like from the Commons.

Since I'd be focusing very heavily on Vampires to the exclusion of other Lineages, I will be pilfering their powers. 😆

Ventrue / Heir

  • Iron Edict

    Secret Spell: Incorporeality>Shared Senses

Mekhet

  • Smoke & Shadow

    Secret Spell: Illusion>Overload

Nosferatu

  • The Stranger

    Secret Spell: Metaphysics>Haunted Ground

Gangrel

  • Mutable Form

    Secret Spell: Mayhem>Implacable Pursuer

Daeva / House Bathory

  • Emotional Manipulation

    Secret Spell: Mayhem>Archonic Voice

COMMON

  • Physical Perfection
  • Vital Force
  • Depthless Fury
  • Consuming Siphon
  • Metaphysics>As Smoke
  • Incorporeality>Soul Scry

Let me know if this interests you! What would YOU do?---

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submitted 2 days ago* (last edited 2 days ago) by _Nico198X_@europe.pub to c/rpg@ttrpg.network

The spiritual descendant of the World / Chronicles of Darkness!

Utilizing the newly revised Storypath Ultra system.

A nice blend of crunchy and narrative rules.

Check it out!

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submitted 6 days ago by _Nico198X_@europe.pub to c/rpg@ttrpg.network

i just Kickstarted this!

it looks really interesting!

as someone that loves FATE, i'm intrigued by their approach here!

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submitted 1 week ago by _Nico198X_@europe.pub to c/rpg@ttrpg.network

a beautiful VTT that has a focus on presentation.

many popular games are supported, with more on the way, and the custom system builder is fairly robust and continuing to grow!

i'm excited to see it continue to develop.

free to use. subscription is to support the product and get extra voting rights and input into the development future.

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submitted 1 week ago by _Nico198X_@europe.pub to c/rpg@ttrpg.network

Just discovered this but really cool to see people playing in the High Republic era of Star Wars!

Also interesting that they are using the Avatar Legends system. I hope to learn more about why they made that choice and how they adapt it.

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submitted 2 weeks ago by _Nico198X_@europe.pub to c/dbd@europe.pub
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submitted 2 weeks ago* (last edited 2 weeks ago) by _Nico198X_@europe.pub to c/dbd@europe.pub
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submitted 2 weeks ago by _Nico198X_@europe.pub to c/dbd@europe.pub
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