- Abzu - hated the underwater movement controls
- Deponia & MechaNika - the protagonist is an asshole
- Papers Please - too stressful (works well as a piece of art, but wasn't an enjoyable experience)
Hollow Knight
Apparently not that much of an unpopular opinion though reading through the comments.
Dota and League of Legends. The moba format simply doesn't click with me. Them being hyper competitive doesn't help, and I'm someone who played plenty of UT2004 during my late teens
Real time strategy games are not my cup of tea. Nothing against anyone who enjoys them, understand, but they're basically exercises in who can do the clicky clicky faster. Give me a turn-based game any day... where you actually have to out-think versus out-click your opponents.
Oh, and any game that pits console players against PC players. Yes, let's put the 'stock controllers only' console players up against the PC players with $8,675,309.00 of custom equipment and every cheat they can get away with. Sounds like a reasonable plan. Overwatch, I'm looking at you.
Last of Us, Uncharted, Assassin's Creed, RDR.
I did finish one of the Uncharted series but they mostly go into interactive movies genre which I don't find that interesting. The same with LoU but lost interest and never finished. AC (maybe II) was just annoying, the blending, erratic climbing/jumping mechanics... RDR, I should give them a chance, but the wild west setup inherently doesn't do much for me. The same can be said about the "samurai style" games like Nioh, Sekiro etc. And I say that as a huge Souls games fan.
The Trails series (Trails in the Sky and Cold Steel).
Some of the worst villains ever, and you're constantly getting blue balled. The series keeps introducing new characters, that don't matter, and just drag things out for hundreds and hundreds of hours.
Zero and Azure are great though, until they connect back to the main story at the end.
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