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[-] Swedebearwood@sh.itjust.works 36 points 3 weeks ago

When the final update came out a few years ago I really believed in that! Now I still love the game and the dev team and their culture should inspire others!

[-] Mora@pawb.social 10 points 3 weeks ago

Which of the "final update, this time for real, believe me you guys, just this one more" do you mean? I think there have been at least 4-6 of those😂 But very happy, that is wasn't true yet.

[-] TriflingToad@sh.itjust.works 33 points 3 weeks ago

relogic being based as usual

[-] nanoUFO@sh.itjust.works 16 points 3 weeks ago

They need to stop working on that game and move on, can't believe I'm writing that.

[-] mossy_@lemmy.world 28 points 3 weeks ago

I have no clue how they're making money, I think I bought Terraria for four bucks eight years ago

[-] PrefersAwkward@lemmy.world 9 points 3 weeks ago

There's always a new 9 year old, 11 year old etc. and always a new gamer of any age, who hasn't ever bought the game. Same with No Man's Sky and Minecraft.

You'd likely make way more if you separate games and DLC, but some companies seem to be fine sticking with just the one. You will still make money as you keep adding things to your evergreen game

[-] savedbythezsh@sh.itjust.works 8 points 3 weeks ago

And I bought it last year! Just because it's been out for a while doesn't mean people aren't still discovering it. Especially true for a 2d, stylized game like Terraria where maxing out the performance and graphics isn't essential to make it competitive with newer games.

[-] colderr@lemmy.world 7 points 3 weeks ago

Merchandise is being sold and millions of people have bought the game and people are still buying it.

[-] xnx@slrpnk.net 7 points 3 weeks ago

? So many millions of people have bought the game

[-] TriflingToad@sh.itjust.works 3 points 3 weeks ago

IIRC there's rumors they're working on terraria 2 (or just a different new game entirely) due to the fact that they are hiring some employees that wouldn't be very useful for terraria 1. Also I believe there has been some twitter hints or something.

[-] p03locke@lemmy.dbzer0.com 2 points 3 weeks ago

They tried. Starbound didn't do all that great. Granted, it's been 10 years.

[-] Slayer@infosec.pub 29 points 3 weeks ago* (last edited 3 weeks ago)

Starbound is not made by Re-Logic.

[-] RizzRustbolt@lemmy.world 4 points 3 weeks ago

Starbound was made by assholes.

[-] NigelFrobisher@aussie.zone 13 points 3 weeks ago

They should crunch because they want great abs.

[-] Kolanaki@yiffit.net 12 points 3 weeks ago* (last edited 3 weeks ago)

Terraria: Thriving in 2024.

Starbound: Dead, with its bones eroded to dust.

Honestly had high hopes for Starbound. "It's like Terraria, but more!" And then Terraria kept gaining content while Starbound basically never got beyond what it had when it launched.

At this point, I want to just mod the sci-fi stuff and world hopping into Terraria.

[-] mossy_@lemmy.world 4 points 3 weeks ago

The modding community for starbound is super healthy though. It's basically the perfect environment for it: no more updates, a lot of established groundwork, conveniently separated game files. Heck, you can completely change the world generation halfway through a playthrough as long as you move to a part of the universe that hadn't been generated yet

[-] hector@sh.itjust.works 11 points 3 weeks ago

Terraria has all the ingredients of a great game:

  • passionate developers
  • great progression
  • great gameplay
  • great bosses
  • the sense of discovery and excitement is profound and enthralling
  • you dont need a good PC to run it

Every game tries to be the next big thing but they all seem to fail to understand that what made games like Minecraft so great was their portability/runnability !

Star Citizen is a prime example of that: tries so hard to be great, 99% of people can't run it. It doesn't matter. On the other hands: Terraria is a complete experience that has been gradually extended/improved/optimized and can run on almost any PC.

I'm looking for contradiction because I see no evidence of my take being wrong. That's also how League of Legends got so big: you could install it on high school PC lol

[-] taladar@sh.itjust.works 4 points 3 weeks ago

Virtual worlds are affected by similar problems. If you look at e.g. Second Life, a relatively established one you will quickly realize it has all kinds of users with relatively minimal spec systems and use it in all kinds of contexts where they also do other stuff (e.g. work, watching kids,...). But people who try to build new ones tend to try to build them as VR which is completely useless to that entire user base because they can't afford a system that runs VR and also won't work in situations where you need to do other stuff at the same time.

Maybe what we need is more analysis and fewer visionaries.

[-] hector@sh.itjust.works 3 points 3 weeks ago

You're so right! Vision by itself can only do so much if it's not helped with expertise. To be totally transparent I'm not super convinced by VR virtual worlds. I feel like Lemmy is a great "universe" because it's interoperate and it really gives it the independence that a true universe need to have!

The metaverse will not be built by a company but will emerge from a universal, accessible technology.

this post was submitted on 01 Dec 2024
269 points (100.0% liked)

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