181
submitted 1 year ago by MJBrune@beehaw.org to c/gaming@beehaw.org

I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

you are viewing a single comment's thread
view the rest of the comments
[-] deksesuma@beehaw.org 3 points 1 year ago

Weapon durability is fine when done well, like the Soulsborne games.

I hate it on Breath of the Wild and Tears of the Kingdom.

[-] EremesZorn@beehaw.org 6 points 1 year ago

It's the primary reason I put down Breath of the Wild. Hit an enemy three times with a basic weapon and it breaks? Nah, I'm good.
I think if I had any sort of fandom towards Legend of Zelda as a series, I may have stuck with it, but that's just not a series I could get into when it was coming up (Link To The Past, Ocarina, etc.)
Weapon durability in, say, S.T.A.L.K.E.R. is handled way better. Gun starts to slowly become inaccurate and more unreliable (more frequent jamming, which means you have to reload mid-firefight to clear the jam. I actually like that).

[-] deo@beehaw.org 3 points 1 year ago

I think it worked really well for TotK. Unlike with BotW, I was actually kinda excited when my weapons broke because by that time, I had some new, better monster part I wanted to fuse to make a new, better weapon. It made it more fun having the weapons break so that I would be more likely to try new combinations.

[-] Mot@beehaw.org 1 points 1 year ago

It's not super painful in Soulsborne games but it's still enough of an annoyance they got rid of it in Elden Ring.

this post was submitted on 31 Jul 2023
181 points (100.0% liked)

Gaming

30557 readers
201 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS