I'm not sure if id trust the remake to have a more reasonable EULA tbh, and frankly with the originals if you want to play and don't like the EULA i'd say pirate it, KOTOR is 20 years old now at this point.
At this point “Bethesda game” is its own subgenre, and many complaints about this game are complaints about the subgenre itself.
Bingo, that's what I'm trying to say.
Well said, and yeah
Not trying to be a dick, just seems like everyone else is.
sums up how I feel about this game's reception so far pretty well.
Feel like you're misinterpreting what I'm saying, that statement is not to excuse bugs.
Demand better
Bro I am pleased with the game? I am having fun and I think it's a good game, as the other guy who replied to you said my bar for this game has been either met or exceeded. I hold bethesda to the same bar as other devs, and people painting this to be as bad as the fo4 or f76 launches are just wrong from everything ive played and seen. Any bug I've had has been purely visual and did not hamper my gameplay, and in 20ish hours I've had one crash. And this is on linux even, which makes how stable the game has been even more impressive. Gameplaywise too I think it's great fun.
you help make the entire video games industry worse.
For the record I would like more games like this one. I am the target audience for this game, I enjoy it, and if more devs made games like it I would be happy.
To comment on a few of your points,
- IMO that really does not effect the scale of the game, it's not limiting the amount of places you can go at all, just hop somewhere else on the planet and you're gonna find similar things. You arent really meant to use the ship for such a small distance aswell, and the instanced wall to wall distance is really quite far for being on foot.
- Eh, it was your choice to fast travel. They included a ton of fast travel options cause not everyone either has the time for the game otherwise or they just does not care about the flying around in space part as much. But the option to not fast travel, and to instead use your ship is there 100% of the time so I don't understand complaining about it, it's just a matter of choice.
- I personally found the menus really easy to use and get used to, but I was on controller and not kbm, cant speak to how kbm feels.
- What you are describing as a lazy intro is the exact intro that bethesda fans want in these games, quick and over with so you are quickly released into the world to figure things out on your own, it's what bethesda does every time.
But yeah agreed on the technical aspects, except for new atlantis looking horrible. If anything looks borderline horrible for me, it's the borderline uncanny valley faces everyone has.
I am confused by a lot of complaints about the game I've seen, namely "it feels barren", "id rather have 3 good planets over the 1000 procedural generated ones", and then theres the people with the same complaints they have every time bethesda releases something. I have seen only like 1 trailer for the game, kept away from all the press and whatnot and somehow I feel like I still had a better concept in my mind of what this game would be like than most others did? So many complaints I can just address as "it's a bethesda space game, and this is what it's supposed to be like".
Many people don't like fallout and elder scrolls, and that's fine, but if you dislike those games why buy this one? Especially why in the hell would you PREORDER this one?
And secondly a lot of people ive seen talk about this have obviously never played a true space game before. I've played no mans sky, elite dangerous, empyrion, heck I've played most of them and they are all barren, that is the point. And if bethesda had hand crafted these planets we would have maybe idk, 5 planets id wager that we could actually explore, which is the total opposite for what bethesda wanted to do here.
So many complaints of this game I just feel are "well yeah, obviously" that I'm struggling to find the actual issues in the game. My only thing that bugs me so far is how I can't fly around on the planets surface, and the lack of a dune buggy.
Coming from someone whos never had to play for online play, i understand it cause the main driving force for someone to get x console over p console is what their friends have. The amount of ppl who only own a playstation to play COD with their friends is staggering, and moving all their friends to pc is a big task.
I view my pc as a hobbyist's tool, instead of solely a gaming device. It has helped me learn many things outside of gaming, all the information it can get me and all the things i can do on it are frankly overwhelming.
Totally worth what I paid for this pc, 100%.
Parks and recreation is my main one, or stargate for when im feeling nerdier
If you want an old classic, I've been playing rollercoaster tycoon 2 recently and there is an open source engine for it (openrct2) that has native linux compatibility. The controls take some getting used to, But I think that artstyle looks totally amazing.
I have over 1300 hours in fallout 4, and 3 & vegas combined are probably in a similar realm. So I really want to like Skyrim, but I just don't care for it nearly as much. It gets so much praise but when I look at it it all looks so samey. The dungeons all feel identical, the combat is extremely boring, and you have the same combat music playing over and over.
Blindly swinging a sword doesn't come close to how good gunplay feels in fallout 4, dungeons in fallout each feel more unique, and the radio is such a good feature compared to not having the option. Also i simply find sci fi more interesting than medieval sorcery stuff.
the voices all sound so soulless, what were the devs thinking?