What about learning material? Not only simple game tutorials (but also that!) but tips and tricks, free assets and things like that, that encourage people that want to try Godot for the first time.
Yeah we can start getting some more learning material in here. I'm probably going to do a post to compile a bunch of resources and then there can be something like Welcoming Wednesday where theres a thread and posts to help onboard people onto Godot
I have a suggestion for an eventual resources thread! As a recent Unity to Godot convert myself I had trouble finding anywhere that mapped Unity concepts to their Godot equivalents. But this talk covers all the essentials, wish I'd found it six weeks ago when I started learning. https://youtube.com/watch?v=toE-YUqEdA8
Sounds great!
Maybe a casual game-jam once in a while? Or we could organise the creation of some Mix and Jam style tutorial projects aimed at experienced users, replicating some features from popular games. Showing off what Godot can do and how to do it, in bite-sized open-source projects? GDQuest's free character models would be perfect for this. 👀
Just picture that lil' boï entering an oddly large blue pipe and turning into a retro pixel-art version of himself for a platforming demo. Nothing too deep or complicated, just the whole switching from controlling a 3D character to a 2D character in its own viewport, whose texture is pasted onto a wall in the 3D world and then back to the 3D character. That kinda stuff.
Yeah some game jams would be great and would be a nice way to bring some people to the community here as well! I can run a poll to see what people prefer in terms of running general jams or ones for the mix and jam games
I'd love to see more discussions about the C# side of things. There are a lot of resources for GDScript but not a lot about C# in Godot.
I would love to have a game night! There is a dev I follow on Twitch who occasionally does a community event at https://www.codingame.com/multiplayer/clashofcode
Everyone plays the game in whatever language they like and he critiques your code if you want him to. It's so much fun! More than that, it's a great way to learn while being social. We could do events in Discord with groups in a voice channel.
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