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submitted 11 months ago by alyaza@beehaw.org to c/technology@beehaw.org
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[-] Rentlar@lemmy.ca 7 points 11 months ago

People don't go to virtual spaces because they want to compulsively buy things, they want entertainment and social interaction. The more "buy this! buy that!" you shoehorn into a platform that is hardly ready for even normal gaming experiences is not going to take off imo.

Roblox is terrible but they worked out the model a little bit more intelligently. Make an engine where it's free to join, host experiences and create new ones relatively easily. They have a shop where virtual items can be bought and sold and Roblox takes a major cut of virtual currency to real currency and store transactions, but outside of that their involvement within the games themselves is less pronounced.

Even if I don't play Roblox myself, it's popular with kids and this platform I think is more capable of becoming a VR universe than Horizon worlds or other buzzed "Metaverse" implementations.

Even Garry's mod servers have more interesting interactions than Meta's pet project. And I don't trust Meta enough to touch a platform they develop.

[-] jlow@beehaw.org 8 points 11 months ago

After I watched a guy having to pay real dollars for clapping(!) in a vr open mic night thing I had no further questions about "the metaverse".

[-] Th4tGuyII@kbin.social 7 points 11 months ago

It's very difficult to just burst into the mainstream without carving out a niche first, and Meta's Metaverse failed because they couldn't carve out that niche.

Though even if they had tried, the very tech nerds who would be their early adopters already don't trust them because of their shady deals (did anybody say Cambridge Analytica scandel?), so they weren't ever going to fork out money for this.

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[-] acastcandream@beehaw.org 7 points 11 months ago

It died because meta (which everyone still sees as facebook) is a toxic brand, even to the average consumer now.

[-] raccoona_nongrata@beehaw.org 5 points 11 months ago

Having Zuckerberg, the clammy, glassy-eyed mola mola, as the face of the effort was definitely a big mistake too. I mean, I'm glad it failed, but it was a mistake from a business perspective to use a wax figure with shark eyes as their mascot.

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[-] Max_P@lemmy.max-p.me 5 points 11 months ago

The Metaverse died because they tried to monetize it before it's even a thing. Buy a virtual plot of land? With crypto and NFTs? Hell no!

VR Chat exists and it, and it's free.

Dear tech developers, if you are listening please put VR projects on the back burner. They are an interesting future technology but the currently possible technology that people would adopt if it were economical to do so is AR. A simple heads up display with an integrated personal assistant has enormous potential in both personal and business uses right now if it was reasonably priced and reliable. You could replace cell phones.

[-] agressivelyPassive@feddit.de 5 points 11 months ago

VR is just a marketing hype to collect VC money, that's it.

Just like crypto, AI, Cloud, Big Data, share economy, Internet of things, etc. They all get hyped like hell, burn billions of VC money, and after a few years actually useful products might appear, but are several orders of magnitude more mundane.

It's so predictable, that even Gartner found out about it: https://en.m.wikipedia.org/wiki/Gartner_hype_cycle

[-] CanadaPlus@lemmy.sdf.org 2 points 11 months ago

A simple heads up display with an integrated personal assistant has enormous potential in both personal and business uses right now if it was reasonably priced and reliable. You could replace cell phones.

I'm honestly wondering if the new Apple thing will take off like this. It's overpriced, but this is the company that sells $700 wheels to people successfully, and the concept looks great.

You know all those programmer memes about screen arrangement? You could have them all and more with a single headset.

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this post was submitted on 15 Oct 2023
199 points (100.0% liked)

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