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submitted 11 months ago by pro_grammer@programming.dev to c/steam@lemmy.ml
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[-] casmael@lemm.ee 67 points 11 months ago

Wow what the fuck has happened?!

[-] Tar_alcaran@sh.itjust.works 182 points 11 months ago* (last edited 11 months ago)

They're mandating you have a playstation account to play on PC. That was always in the terms, and on the steam page, but you didn't have to. Until very recently.

And if you don't live in one of the 65 countries where PSN operates, you can go fuck yourself, because your game just stopped working.

[-] casmael@lemm.ee 71 points 11 months ago

Wow fuck all that

[-] mamotromico@lemmy.ml 5 points 11 months ago

Can’t you just use an US account though? I don’t mean to say that this isn’t a major issue as it is, but are you really blocked from linking it? I don’t live in the US but I have a us pen account since forever

[-] Fubarberry@sopuli.xyz 31 points 11 months ago

That would be violating the terms of service, and could presumably get your Helldivers 2 account banned.

[-] mamotromico@lemmy.ml 4 points 11 months ago

I’m aware of this, but I’ve never heard of this being enforced outside of people trying to use credit cards of other regions, and they only resulted on temporary suspensions.

My question is on the enforcement of the linking. Does it stop you from doing something like this?

[-] Bytemeister@lemmy.world 3 points 11 months ago

Violation of PSN terms of service.

Also worth point out that up until yesterday, Sony said a PSN account wasn't it required to play games games on PC. They changed it shortly after the backlash.

[-] LoamImprovement@beehaw.org 32 points 11 months ago

Sony dropped an announcement requiring PSN accounts, even for PC players with no cross play enabled, presumably because it makes the numbers look better to their shareholders. Apparently it was supposed to be a requirement at launch but the PSN servers were busted and it was preventing people from getting in so they 'temporarily' disabled it.

[-] hglman@lemmy.ml 2 points 11 months ago

Yeah bullshit on the technical issue, they got a whole lot of people playing who now are forced to make that account.

[-] Umbrias@beehaw.org 1 points 11 months ago

Something not rally being mentioned is that their monetization system has gotten predictably worse, for example nerfing a weapon in advance of a premium battle pass weapon that coincidentally fills the niche that was just nerfed away.

[-] LoamImprovement@beehaw.org 1 points 11 months ago

I mean, that's not really so bad considering you can unlock the battle passes without spending a dime past your initial investment. The timing of the nerfs might be coincidental - I do also seem to remember a Breaker - Railgun - Shield Pack monoculture being a pretty big issue.

[-] Umbrias@beehaw.org 1 points 11 months ago

Unlocking the battle pass with grinding takes forever. With over 40 hours I only just made enough to unlock one. Except I didn't because I spent a little along the way on armor. Playing normally does not get warbonds at a reasonable pace.

[-] LoamImprovement@beehaw.org 1 points 11 months ago

I mean, that's the game, isn't it? You either grind out the super credits, and the fact that's an option at all is the Hallmark of a good game, or you pay for instant gratification. Live service doesn't support itself.

[-] Umbrias@beehaw.org 1 points 11 months ago* (last edited 11 months ago)

"The scraps of barely available content is the hallmark of a good game" is something I'd be abjectly horrified to hear just ten years ago.

The game is not free to play. It's a paid game with abusive monetization practices on top. You've already paid for the service.

The overton window has moved so much now. Sigh.

[-] Ultragigagigantic@lemmy.world 8 points 11 months ago
this post was submitted on 03 May 2024
876 points (100.0% liked)

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