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Anon plays DnD
(sh.itjust.works)
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This is why I hoard scrolls. I may only have two casts of Fireball prepared but I have 13 more scrolls of it in my bag. I don't want cool magic staves or fancy robes or rings, I want to spend my loot on scrolls. My DM hates me because I like to keep a significant percentage of the wizard spell list just on hand in scroll form at any given time. Need flight? Here's enough for the whole party. Got petrified? I have a couple Stone to Flesh here. And of course all flavors and types of attack spell to dodge resistances.
The only problem is that at higher levels things start to resist reliably because scrolls don't use your actual caster level for checks and saves. Pathfinder has an answer to this in the Scroll Sage subclass but dnd players may have to resort to light homebrew.
2e does it the right way. Spells on scrolls are cast at the level of the wizard when writing the scroll. It's a nightmare to keep track of if the PCs start writing them but a great tool for balancing and story telling.
It works sort of this way in D&D too (and I suspect Pathfinder 1e since it's just D&D slightly modified).
The thing is the scroll's cost is based on its spell level x caster level. Usually you craft the scroll at minimum caster level for that spell, but they can be made up to the crafter's caster level. It just increases the price...a lot.
More importantly, the spell DC straight up just uses the casters at the time of casting. Fireballs will get pricy when you're keeping them heightened but they wont let you down by default