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What game mechanics do you love and hate?
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I hate when games are open world just cause. I only ever enjoy an open world when there's an insane amount of lore like in Skyrim or Fallout, but in most games I prefer a linear gameplay or semi-open (Mass effect, Dragon Age)
At some point something happened and literally every game has to be open world now 😭
A Plague Tale is an incredible example of what can be done with a linear design. Both Innocence and Requiem were amazing.
Open world games like the Witcher 3 leave the player with this really weird interaction with plot urgency. I'm looking for someone but just barely missed them? Hurry to the next town so I don't miss them again? But then zero consequences when I ignore that quest for twenty levels.