Maybe it’s different if your nearest city is some car hell hole instead of New York.

So, basically every city not on the eastern seaboard, lol.

Legit, the only character I could beat the last boss with back in the day. She's too short for the boss to hit when you're point blank, so you get these awesome matches with the final boss constantly backing away from a tiny chicken.

I mean, I'm definitely being nicer to it because I have a soft spot for the film, for sure. I tend to give it the benefit of the doubt in that, if the first movie showed us what it might look like when normal users interact with a computer in normal ways, and write programs based on what they want them to do/output, then the second movie is showing us what it might look like if programs were created for the sake of them existing, and they don't necessarily "do" anything for a user on the outside. Like, if I code up program to be a calculator on the terminal, it might look at behave a certain way on the grid. But, if I go into the grid, and create a program that's good at math, would it still be a calculator on the terminal? Or would it more likely do nothing when called, because it wasn't written to take input and produce output on the terminal?

It's an interesting question, and I think it can go a long way to excusing the breakdown of the computer metaphors in Legacy, but again, this is mostly my interpretation, it's not explicitly confirmed by the text itself.

Sadly, I doubt we'll get any more movies exploring these concepts any time soon. Legacy was supposed to be the start of a trilogy, but it didn't make enough money, so the rest of it was canned by Disney. I think it'd me more likely to see some animated/live action Disney+ exclusive series in a few years, when they get tired of churning out Star Wars everything.

In any event, to bring this back around to the original question, I've added Tron 2.0 to my steam wishlist for the next sale, lol.

I... don't recall Tron: Legacy saying anything of the sort. The original Tron took place in the Encom mainframe, and yeah, while the metaphor doesn't hold up well if you think on it too hard, they did try to equate things in the Grid to real computer tech: all the "people" in the Grid were programs written by the users; the titular Tron was Alan's security program (though what kind of security, I don't recall it mentioning).

The Grid in Legacy loses the metaphor a bit, but it's told/implied in flashbacks that the system in the arcade basement is either new, or wiped clean. The only program Flynn brings in is Tron, and he creates Clu not by traditional programing, but by "techno-magic" cloning his own digitized code from within the system. From there, while it's not outright stated, the experiment seems to be Flynn creating from the inside, building things not from the perspective of a user sitting at a terminal, but from the perspective of a God forming a society inside of the machine. Most of these programs probably don't "do anything" useful if you're sitting at the terminal, that wasn't the point.

But, yeah, it's ultimately a big flashy action movie with the single best soundtrack of all time fight me, and you have to really fill in the metaphors yourself. Not sure if they were lost on the cutting room floor, or just never there to begin with and I'm reaching too hard, but either way, I really enjoyed Legacy, flawed as it may be.

I won't argue that Tron 2.0 did the metaphors way better, though. I remember really enjoying that game.

Thank you for reminding me about this film, I actually own it, but haven't watched it since it released on BluRay. For anyone that hasn't seen it, it's definitely a fun cyberpunk-ish romp with a very contained story set in a hotel/hospital for high-paying criminals on a night where everything just seems to be going wrong.

Also, one of Bautista's more understated roles, but he still manages to get chuckles. Dude has amazing comedic chops even when he's being intimidating.

Not just Watanabe. Chad Staheleski is credited as "Action Director", and he's the writer/director of the John Wick movies. Additionally, Studio MAPPA is behind the recent adaptation of Chainsaw Man.

There is so much talent present here, it almost has to be great.

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AzazariDanger

joined 1 year ago