https://docs.google.com/document/d/1ocuNIrl8lP13YQZrRGsCcWjcX-57CyDdNagB-7AyH1Y/edit?usp=sharing
EDIT: Copied the OpenAI chat to a Google Doc.
https://docs.google.com/document/d/1ocuNIrl8lP13YQZrRGsCcWjcX-57CyDdNagB-7AyH1Y/edit?usp=sharing
EDIT: Copied the OpenAI chat to a Google Doc.
How is that a transcript?
It is the log of my chat with openai.
We can't access your chats, they're private to each user. You'll have to screenshot the conversation to share it.
Oh I did not know that. I thought it was a share link lol. I will copy the text to a file I can link
Thanks for updating the link!
I find GPT is very good at saying obvious things, but not so good at throwing the curveballs that you want from a DM. Did anything in the adventure surprise you in particular?
Nothing in it leads me to believe it could fully replace a human DM in its current state, but if it was trained specifically on every dnd module, rulebook, fan content, fantasy books and movie scripts, then possibly.
In my opinion that's what we do. Every homebrew adventure is the product of our combined knowledge of the system and the genre. We use some things designed by others (if you use a creature from a monster manual for example, or run a module), we create our own things. But the things we create still depend on things we have learned. We're just organic AIs with a slower and less reliable training process lol
I used it to run an impromptu one-shot for some friends. It created the outline, the story hook, NPCs, encounters, traps, treasures and the big boss at the end. I had to tweak stuff and all the combat rolls were made with real dice, but overall it was fun and I said I co-DM'd that night.
It also creates and runs interactive fiction stories. I told it I wanted to play a game like zork with it lol and it wasn't exactly zork, but it was actually more fun and flexible than zork could have been.
Yeah. It's not going to replace a human who can read the room and respond to how the players act and feel any time soon, but I've used it to help flesh out some NPCs, because I'm pretty weak on that point.
I totally agree. But I know I had a folder of bookmarks with all sorts of tools for making NPCs, locations, enemies, names for stuff, treasures, and so on. I found ChatGPT is a great tool to inspire personal creativity.
Eventually, sooner than you might think, I can see an AI with cameras around the room, so it can see the players' faces. It will be able to identify common emotional faces and can improvise accordingly. Honestly, I predict there will be live streams of a bunch of humans sitting around a table that is being run by the AI dungeon master.
The tabletop is one of those big digital screen ones, and the the fights are animated as they play. I would totally watch that haha. Maybe at some point it can generate movies based on the game session. I know we've all had some epic game moments that would be awesome movie scenes.
It will be hard to convince me to let an AI run a game for me by reading my facial expressions, but I will allow that A) they'd probably do fine as supplementary players, and B) if AI is eventually able to generate short movies based on session recordings, that would be outstanding.
I use ChatGPT for name generation, and you can start seeing the name table it has squirreled away after a certain point. I wonder if you ran several sessions with it, if you'd start seeing a lot of the same plot points and characters showing up?
I have not used it enough to tell. I asked it to make a one-shot for me. It set up the entire plot, created the stat blocks for the monsters, set up the encounters. Created the traps and the puzzles. It even made the magic items, along with detailed descriptions and lore. I've had it help with making a custom setting, including custom races and classes. It's not copy/paste perfect of course, but good enough of a framework that I can easily go in and tweak stuff. Definitely saves hours of work.
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