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As mentioned last week, Shattered Pixel Dungeon's upcoming Cleric hero has a variety of unique spells which they can access via their holy tome. The first of the Cleric's spells is a simple supportive ranged option: Guiding Light.

Guiding Light is an innate spell (no talent needed to unlock) and does some damage while 'illuminating' the target. This guarantees that the next physical attack made against that target will hit.

(Image Description: a short GIF showing off the guiding light spell. The Cleric casts it on an enemy, which begins to glow. The Cleric then waits for the enemy to approach, and attacks them.)

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[-] Backlog3231@reddthat.com 1 points 22 hours ago

Cooooooooool

[-] chonglibloodsport@lemmy.world 1 points 1 day ago

How about a bald cleric? I think that would really stand out among the other heroes!

Does illuminate provide light in darkness? If so that would be really nice for Into Darkness runs. The early game is absolutely the toughest for me when you can’t see anything and then bam, enemies come swarming out of the shadows!

[-] Track_Shovel@slrpnk.net 8 points 2 days ago

I'm super interested in this class. I'm also very keen to see the subclasses

[-] Pickyfan@lemmy.world 7 points 2 days ago

Interesting πŸ€” I see the potential, this is the early floors ranged option

And we can level this up? I see even more potential πŸ‘€

[-] 00_Evan@lemmy.world 10 points 2 days ago

No guarantees just yet, but I would like to provide some ways to buff the Clerics innate starting spells.

[-] TropicalDingdong@lemmy.world 2 points 2 days ago

moar light moar power

[-] Pickyfan@lemmy.world 2 points 2 days ago

That would be awesome.

I trust the process 😌

[-] polyduekes@lemmy.world 1 points 2 days ago

is this what the cleric sprite going to look like?

[-] 00_Evan@lemmy.world 4 points 1 day ago

It isn't the final iteration but it closer to it, at least in terms of hair color. I originally wanted to keep the OG vanilla 0.1 sprite intact for longer, but recent world events made me decide to ditch the orange hair ASAP.

[-] Count042@lemmy.ml 1 points 2 days ago

I back this on patreon, but use grapheneOS without Google play services, and have the apk from github installed.

Is there any way to get the beta releases in my situation? Totally understand I'm a weird edge case.

[-] 00_Evan@lemmy.world 1 points 1 day ago* (last edited 1 day ago)

Betas are available on every distribution channel for the game, including github! Make sure you're opted in to getting beta notifications in the settings.

[-] polyduekes@lemmy.world 1 points 2 days ago* (last edited 2 days ago)

github gets beta apks as well

[-] jaaaardvark@lemm.ee 1 points 2 days ago
[-] bjoern_tantau@swg-empire.de 3 points 3 days ago

The more I play this game the more I wish for a multiplayer version.

[-] 00_Evan@lemmy.world 6 points 2 days ago

Yeah, unfortunately it's just not really feasible to add. The whole game is designed around one player and lots of things would break or not play well, and that's before the trouble of adding networking code.

this post was submitted on 16 Nov 2024
54 points (100.0% liked)

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