50

Please mention whether you're on stable, beta, or a different update channel. There's a good chance most bugs on the stable update channel have been fixed already, so anyone on the beta update can let people know if the bug they're facing is already fixed.

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[-] Vincente@lemmy.world 2 points 2 hours ago* (last edited 1 hour ago)
  1. I usually use my steam deck as my PC with a external monitor in desktop mode, but Cyberpunk 2077 has audio cracking issues in desktop mode.
  2. When i unlock the steam deck in desktop mode, it still requires a password input, but it cant use the screen's virtual keyboard, i have to use an external keyboard to do that.
  3. The internet proxy settings in gaming mode still interrupt and conflict with the desktop settings.
  4. The Steam Deck in gaming mode can't use a system screenshot shortcut with the keyboard, so I have to switch to the Steam Deck's gamepad to take a screenshot when I'm using the keyboard.
  5. The Steam Deck system update in desktop mode seems almost endless; I still get the notifications almost everyday I log in.
[-] Scio@lemmy.world 11 points 1 day ago

I just want some updated stacks: Bluetooth especially.

[-] Telorand@reddthat.com 19 points 2 days ago

There's still some crackling audio on resume from suspend, occasionally. Would love to see that bug ironed out completely.

[-] Fubarberry@sopuli.xyz 5 points 2 days ago

I'd recommend trying the "Pause games" decky plugin, it can pause the game process immediately before suspending which fixes most of the audio bugs.

[-] Telorand@reddthat.com 3 points 2 days ago* (last edited 2 days ago)

Ah! I actually meant to do that (saw that on another post), but the second to last Deck update broke Decky Loader's injection sequence, so I forgot about it in the meantime.

ETA: the latest Deck update corrected that issue, and Decky works fine, now.

[-] AFC1886VCC@reddthat.com 6 points 1 day ago

The weird jumping/flickering animation when pressing play on a game in gaming mode and "Launching game..." appears.

Doesn't have any impact on actually launching the games but it's just annoying.

Thought it was Decky at first but I've tried disabling it and it still does it.

[-] QubaXR@lemmy.world 5 points 1 day ago

The one where the zoom animation plays several times in quick succession? Yea, I get that bug too. Very annoying.

[-] AFC1886VCC@reddthat.com 2 points 1 day ago

That's the one!

[-] Fubarberry@sopuli.xyz 7 points 2 days ago

On beta, the two bugs that annoy me the most are both related to docked play.

  • The first one is that pressing home + A on a controller to open the QAM will open it for just a moment before opening the full steam overlay instead. It's acting like it's counting it as two home presses.

  • Second one is that every SteamOS update somehow messes up my bluetooth pairing for controllers. The controllers are still listed, but won't connect. Have to forget them and repair before they'll work again.

[-] vinnymac@lemmy.world 2 points 1 day ago

I have these exact same issues, never heard of someone else experiencing them.

I’d say the Bluetooth issues, and the inability for me to turn the steam deck on when docked at a distance (without extras) are my biggest pet peeves right now. Otherwise I’m a happy camper.

The Home + A is annoying, but I usually get it after a few attempts.

[-] MajorHavoc@programming.dev 5 points 1 day ago* (last edited 1 day ago)

On the stable channel, it seems like (from comparing notes with friends) a recent update introduced crashes into older games that did not crash previously. In my case, Proton is always involved.

[-] rotopenguin@infosec.pub 3 points 1 day ago

Sometimes when I go into Desktop Mode, X11 doesn't have any screens. The deck just sits there with a black screen, until I ssh in and kill plasma

[-] Fubarberry@sopuli.xyz 4 points 1 day ago

There was a bug with that, caused both by Decky Recorder and by having Valve's own game recorder turned on. Uninstalling Decky Recorder and making sure the built in recorder is turned off before entering desktop mode seems to fix it.

[-] LittleWizard@feddit.org 4 points 2 days ago

I would love to see a Bluetooth headset fully working.

[-] TheHobbyist@lemmy.zip 2 points 2 days ago

Have used my BT headset for almost a year and never had an issue. What are you referring to?

[-] Fubarberry@sopuli.xyz 1 points 2 days ago

Does it not work? I sometimes use Bluetooth earbuds and they work great.

[-] LittleWizard@feddit.org 4 points 1 day ago

Interesting. In my experience when on any Linux distribution I have to decide if I want good Audio quality and not use the microphone of the headset or if I want to use a worse audio code but activate the microphone. I thought this still was a widespread issue, or did I miss something?

[-] ClassyHatter@sopuli.xyz 5 points 1 day ago

This is a Bluetooth issue, not Linux or Deck specific. When microphone is enabled on a headset, Bluetooth will switch to a different audio codec. That codec supports one output channel (microphone) and one input channel, so it will be mono audio. The sound quality is good enough for audio calls but not for anything else. The only thing you can do is to disable the microphone. Or, you can do what people have done for couple decades now: complain at Bluetooth Special Interest Group until they improve the standard.

[-] LittleWizard@feddit.org 1 points 1 day ago

Yes it is not Deck specific, but Linux specific. It works on Windows / Android /IOS. And contrary to any other Linux installation, the deck is a commercial product. As a commercial product I want modern Headsets to work properly as they do on other systems. Proper Audio I/O is necessary for any multiplayer game.

[-] Bluefruit@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

I'm a musician who is just getting started producing on Linux. I haven't had issues with audio aside from my audio interface not being compatible due to have software control for hardware which i hated anyways. Using a focuarite interface now and its been good. Pulseaudio has been pretty solid for a while now which is what the steamdeck uses from what i can see online.

Both my mic and headphones have worked great with all distros I've tried. That said, sometimes stuff just doesn't wanna play well with Linux, even if it seems like it should and im typically not using bluetooth devices on Linux for audio so im not as familiar with issues they may have.

You might try another set of headphones to see if its an issue with the headohones themselves. And or, try them with a different distro/pc because it may be a issue with the deck itself.

[-] LittleWizard@feddit.org 5 points 1 day ago

My problem is not headphone specific but Bluetooth specific. It boils down to one of these questions, where there are multiple of to find. My deck also does not provite an answer and I can hear the audio quality difference massively between A2DP and other Codecs.

What kind of Daw are you using on Linux btw? I only know of Bitwig with Linux support. And I still did not get around to giving that a proper try.

[-] Bluefruit@lemmy.world 2 points 1 day ago

Ah ok so from what im hearing, because the kernal on the deck hasn't been updated with a codec that you prefer for these headphones, they sound worse. That sucks man. I would hope it wouldn't be the same case for other distros but if your headphones are newer that can make it more difficult to have compatibility. Takes a while for Linux to catch up on most stable distributions is my understanding.

And I use Reaper! Love Reaper a ton, clean and easy to use daw for $60 bucks (small business/personal use) I'm currently on Fedora 40.

[-] LittleWizard@feddit.org 2 points 1 day ago

I will take a look at reaper, thanks!

[-] nichtburningturtle@feddit.org 3 points 2 days ago
  • random crashes
  • not having audio in the startup animation
[-] Templa@beehaw.org 2 points 1 day ago

I want VRR to work again while docked

this post was submitted on 18 Sep 2024
50 points (100.0% liked)

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