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Beta branch has been updated
(sopuli.xyz)
I feel like noita modding is in a weird place where mods change way too much (koira, magicka), or way too little (model swaps, alternate death screens), or just fuck around with the balance (healing hearts, minimap). Maybe I need to check the workshop again but there's not too many mods that complement the main game's spells and alchemy.
I heard about a massive improvement in particle processing efficiency. To have spells that usually make the game run at 1 fps be usable. Have you guys seen anything about that? Any idea when it could be implemented?
Noita is a platform roguelite game developed by Nolla Games. This community is for discussing all things related to it.