Mostly just modding stuff but good to see regular updates again. Release notes below.
RELEASE NOTES - Jun 14 2023
BUG FIXES
BUGFIX: Fixed a rare crash that could happen with too many materials
MODDING
MODDING: Lua - added PolymorphTableSet
MODDING: Lua - added ComponentGetTags
MODDING: Lua - added InputIsKeyDown
MODDING: Lua - added InputIsKeyJustDown
MODDING: Lua - added InputIsKeyJustUp
MODDING: Lua - added InputGetMousePosOnScreen
MODDING: Lua - added InputIsMouseButtonDown
MODDING: Lua - added InputIsMouseButtonJustDown
MODDING: Lua - added InputIsMouseButtonJustUp
MODDING: Fixed DEBUG_DISPLAY_INTERNAL_ID_IN_PROGRESS_MENU
I feel like noita modding is in a weird place where mods change way too much (koira, magicka), or way too little (model swaps, alternate death screens), or just fuck around with the balance (healing hearts, minimap). Maybe I need to check the workshop again but there's not too many mods that complement the main game's spells and alchemy.