Gaming is the only reason I still bother to install windows on desktop PCs.
The topic of market share, and ports and lack of them, are nuanced but I highly doubt Linux won't overtake macOS even more each year unless Apple wakes up. Valve and Linux community are a force to be reckon with. There are other individuals in the scene as well, who are chipping away at improving the gaming ecosystem, such as System76, Redhat and Canonical.
I switched to Windows for gaming this year. With advances in Wine/Proton it was super easy; there's nothing I play that isn't perfectly convertible to Linux anymore.
Even using an Nvidia card in my desktop seems fine.
It was supereasy! Barely an inconvenience!
Oh really?
The only thing holding me back is VR, I have a Quest 2 and the PC drivers are only for Windows.
I doubt that will last long with the introduction of the game developer tool kit and the next macOS
I doubt that will last long with the introduction of the game developer tool kit and the next macOS
Apple's GPU cores suck. As much as you can genuinely praise their CPU work (which you can somewhat easily upscale with more cores and more cache), even the most high-end ARM Mac has a GPU that's just an iPhone GPU with more cores but without any actual high-end features such as raytracing (more of the same limited cores can't just magically become a raytracing engine). Even Steam Deck's GPU is capable of raytracing because it's not an upscaled phone GPU but a downscaled high-end GPU.
Linux Gaming
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME
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Original /r/linux_gaming pengwing by uoou.
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