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Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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I'm really loving the beta so far.
I have a question tho. Did the pickaxe weapon ability receive a buff alongside the other duelist weapons? It's not in the patch notes, and it looks to be the same damage.
The pickaxe ability in particular was not buffed. I'm fine with it being useful against certain enemies, but in general the pickaxe isn't meant to be a viable weapon option.
Something I've never quite managed to understand is what it means in the description by saying "enemies with rigid skin". I thought that was the crystal boss and gnoll boss but they're both immune to weapon abilities...
rigid skin includes any enemy that doesn't have squishly mammal skin. So things like insectiod, skeletal, or mechanical enemies all count.