[-] NoirFactor@lemmy.zip 2 points 2 hours ago

Well let's look at its timeline

  1. Howard confirmed in 2016 they ES6 was going to be made.

  2. The E3 announcement trailer was in 2018.

  3. The same year they said it wouldn't start until after Starfield

  4. In 2021 Howard said it was in design phase

  5. 2023 they said it entered active development

  6. 2024 they stated early builds were playable

  7. 2025/Today they said it's the main production focus

10 years between Todd saying it was going to be made and finally being the main production focus. So had they not put their weight behind Starfield its likely ES6 would have already been out or getting very close to release.

The underlying issue here is how Bethesda allocates resources between its titles. They should have created studios entirely for Fallout and one for TES and MAYBE a 3rd for side projects like ESO, F76, and Starfield. Ultimately this is a mix between Phil Spencer and Todd Howards fault. Phil should have stepped in and made the executive decision to branch the studio and Todd should never have allowed the mainline games to become secondary to side projects.

[-] NoirFactor@lemmy.zip 4 points 4 days ago

That's going to be the case for all Valve games at this point. When Left 4 Dead 2 released back in 2009 I was 18 years old. The 2027 graduating class was born between 2008-2009. So hypothetically, anyone who had a kid in my class right after my graduation would have grown up playing Left 4 Dead and now their kids would be playing it.

Aside from Alyx, I highly doubt we will ever see any new major titles with the their older games at this point.

[-] NoirFactor@lemmy.zip 2 points 4 days ago

Ya having to keep it unplugged would tell me that something is on the brink of total failure.

Whether this is a one off case or turns into a wide spread issue I'd be asking for a replacement.

[-] NoirFactor@lemmy.zip 1 points 4 days ago* (last edited 4 days ago)

Missing a lot of information.

I fall into the 3.8 time frame in the US because I'm in management.

But there are people within many different sectors that have different hourly rates. Like a freshly graduated high school student working at Target or Subway isn't making between 22-30 an hour to hit around 3.8 hours of work.

Or someone working at restaurant during the low hours might not see enough tips to cover the cost of entry. Especially if they have to split tips with the rest of the house.

So I'm really not sure this is accurate.

NoirFactor

joined 4 days ago