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this post was submitted on 05 Dec 2025
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Game Development
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I would not recommend Godot for a beginner. Not only is it complex to use, it does things very differently from most other game engines, even using its own custom programming language. I don't see a beginner succeeding with Godot. The ideal user for Godot is a realtively experienced Unity or Unreal user who is fed up with their bullshit.
I would recommend Game Maker, Construct, GDevelop, RPG Maker.
Game development involves a lot of different skillsets, and you don't necessarily need to learn everything yourself. That hard part is figuring out which role you want to play in the industry.
Just want to point out that you can use C# in Godot as well.
Or C++ like the engine itself!
Or even Rust!
GDScript is pretty much python with a few extra things and I disagree that the ideal user for Godot is "a realtively experienced Unity or Unreal user who is fed up with their bullshit." - it has a significantly smaller footprint on the dev's computer and also makes smaller executables
RPG Maker is a trap to sell plugins that may or may not conflict with one another and may or may not make your game run like ass.