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submitted 2 days ago by ZkhqrD5o@lemmy.world to c/linux@lemmy.ml

I just saw the GamersNexus benchmarks and I wondered to myself, why do they have so many problems with Nvidia on Bazite? I've used PopOS with my RTX 30 graphics card and I've essentially had performance parity with Windows.

Do you guys think they misconfigured something in the background or do you think that the driver has just gotten worse? What are your experiences?

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[-] SmoochyPit@lemmy.ca 6 points 1 day ago

I’m on Arch, with Hyprland as my Window Manager. I use an RTX 3070.

For Wayland specifically, the driver was next to unusable for a while. I jumped ship from Windows in Sept. 2023. Beginning with driver 560 iirc, it got a lot better, plus their engineers pushed a lot of changes across the Wayland ecosystem to implement explicit sync support (a net positive, but before this, Nvidia was too stubborn to implement implicit sync, so bad screen tearing was unavoidable). Also there’s been a slow migration to using the GSP processor on newer cards. They claim it can improve performance, which may be true, but I also recently learned it helps them keep some more parts of their code closed-source, which is likely why it’s required to use the open source kernel modules.

At this point, though, it does feel very smooth and I can play games like The Finals at competitive framerates!

But relative to my performance under Windows, it’s still worse, mainly in average framerate. Like others have said, DX12 games seem to be hit hardest. I sometimes have to run lower settings to compensate. Also, if my VRAM gets filled, Xwayland apps all break, so I have to be very careful with higher quality texture quality especially.

Anyways, to answer your question, I think an average gamer doesn’t notice the degraded performance, without benchmarking or comparing framerates back to back— it still runs pretty smooth and framerates are still pretty high. If they aren’t happy with it, they’ll drop quality settings or resolution, just like they’d do under Windows.

this post was submitted on 30 Nov 2025
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