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this post was submitted on 18 Jul 2025
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If this was true steam would have failed from the start. Instead, the service actually does offer a ton of benefits to both users and developers/publishers including distribution of sales, updates, additional features like forums, friends, and other things that have varying levels of positive or negative benefits to different people. That isn't even mentioning Proton or the steam deck, just what it between the makers of the games and the people who play them.
Lootboxes are bullshit, sure. He should have spread out the benefits more to the employees as well. But the 30% cut for 'nothing' is incorrect.
Steam has been coasting on the fact that everyone shoots themselves in the foot, sure, but you should look into the unparalleled level of "free" (30% cut) marketing support Steam gives to developers. On no other platform could developers end up with the visibility they achieve on Steam with nothing more than very strategic timing and good social media presence. It's still insanely hard, but the fact that it's even possible to compete with zero marketing budget against AAA companies speaks volumes.